Given a more extended period of time, we would attempt to do the following:

-Main Menu
Stop the initial flicker.

-Start New Game MenuScreen:
Select a character menu.
Load map selection.
Add cancel buttons.
Solve the reconnection problem
Allow for changing the game speed.

-Configuration MenuScreen:
Allow for adjustable controls.
Make an undeprecated method for reading in files.

-Game Play
Send the host maps to the opponent.
Hotkeyable groups
Holding shift for queuing movements.
Allow for the help screen to be independantly viewable
Prevent a flickering in messaging
Make sure all packets are sent and received

-Outside of Game
Map Editor.
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